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2015 Abstracts

How Video Games Revolutionize Storytelling: The Uniqueness of Gaming Mechanics, Buttons, and Ana-log Sticks

Aaron E. Palmer, Dixie State University

Humanities

While traditional storytelling revolves around the story and setting, video game mechanics include all game rules and options for interaction in and with a game. Due to this, a pair of critical questions arises: how do video game mechanics— such as functions on a controller—influence the production of meaning within video game narratives, and have these mechanics progressed or expanded upon the ways stories can be told? I argue that mechanical elements have expanded, enriched, and altered storytelling. Using N. Katherine Hayles’ Writing Machines as a guide, I compare conventional literary artifacts, such as novels, to video games vis-à-vis Hayles’ theories regarding “Literary texts … [as having] bodies, an actuality necessitating that their materialities and meanings are deeply interwoven into each other.” My research reasons that playing narrative-driven games is creative rather than solely reactive. The following video games are included in my research: Brothers: A Tale of Two Sons, The Elder Scrolls: Skyrim, and The Legend of Zelda: Majora’s Mask. For millennia, humans have painted caves, etched steles, and carved hieroglyphs onto walls in order to communicate important stories. The evolution of media from stone to parchment to newer media such as computers exposes the role that gaming mechanics play in contemporary storytelling.