Skip to main content
Utah's Foremost Platform for Undergraduate Research Presentation
2024 Abstracts

A gamified app that educates autistic population on social media safety

Authors: Changxi Xing, Kirsten Chapman
Mentors: Xinru Page
Insitution: Brigham Young University

Prior work from our lab has demonstrated that social media usage can be highly beneficial for autistic young adults. Simultaneously though, it can lead to physical or social harms. In order to better support the autistic community on social media, it is important to provide educational content on social media safety. As such, the BYU Social Technology and Privacy Lab has developed, and is currently validating, educational slides, quizzes, and practices modules.

My work focuses on creating a gamified education app that will host these materials. This app will utilize effective gameplay strategies in order to motivate autistic users to meaningfully consume the materials. This app will be designed to cater to the needs of individuals in this community.

The project started with a thorough literature search in September. I reviewed prior work on gameplay design and educational psychology of both neurodiverse and non-neurodiverse populations (n=12). We will be engaging in participatory design sessions that allow participants to contribute their own ideas and designs. These designs will be pieced together to form a preliminary prototype of the app. Based on these findings, a mobile application will be built and deployed in the autistic community. Statistics on user performance and the amounts of time they spend on the materials will be collected. These statistics will be analyzed and compared with the non-gamified version of the app. We will also collect qualitative data on participant attitudes towards the app.